by Socrates
It has been some time ago that I first posted the Deus Ex: Human Revolution original trailer about the stunning video game from Eidos. The clip is so visually captivating that I am forced to re-watch it every once-in-a-while and ponder the myriad of profound issues that it touches on. Even more so, a reader of this blog once told me that it was seeing the Deus Ex trailer for the first time that made him aware of transhumanism and consequently pushed him to devote his life to studying it. Enter Rob Spence. Those who missed my interview with Rob should know that he is known as the Eyeborg – a self proclaimed cyborg who lost an eye in an accident and replaced it with a wireless video camera. Rob is a wacky documentarian and recently joined forces with the gang [...]
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by Nikki Olson
‘Visual Culture’ has to do with the creation, transmission and perpetuation of ideas in culture by visual means. Imagery, including shapes, colors, logos, fonts, apparel, and more broadly, ‘styles’, become symbols acting to carry and transmit meaning in a particular culture, and communicate ideology. A culture’s symbols can originate in that culture, or be a combination of new and borrowed ideas and meaning from others. For instance ‘tie-dye’, although dating back to ~500 AD, in the West is seen primarily as a symbol of hippie culture, communicating a particular set of social, political, and lifestyle beliefs. What can we identify in the Singularity and Transhumanist community as playing this particular role, and what ideology does some of the present visual culture communicate? Transhumanist visual culture can be characterized broadly as forward looking imagery that captures Transhumanist concepts, such as augmented [...]
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